
The next great American novel won’t be inspired by a zerg rush, but Kerrigan and Raynor want their story to be told nonetheless.
For over a decade now, the StarCraft series has aspired to a daunting task. It’s tried to weave a compelling tale in the real-time strategy genre, attempting to break categorical confines and produce a memorable story in addition to gameplay. In some ways, it has succeeded, but it has generally failed. We still go to series like Mass Effect for our tales about outer space and few if any remember Arcturus Mengsk’s betrayal.
However, if we looked closer, we might see that StarCraft isn’t just a game known for its balanced design and contribution to competitive gaming. It also presents an engrossing story to its players, although it remains to be seen if any are listening.

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